This rig is created in Maya
In this rig the coconut tree acting similar to a character prop. for that we had given controls like stretch squash,bending,and also given for change the position of the tree
with this one ring we can create different variety o trees
Totally it have 4 control by using that we can be done the following functions :
- Streach and squash of trunk
- We can place the tree in various places
- We can also place the top of the trunk separate
- Tree trunk can be rotated
- Leaf have the control for jiggle along with tree movement
In this rig I used joint, IK handle ,skinning , node editor,Expression editor,dynamics for leaves



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